Sep
30th

Square Enix Prepares Another Book of Chocobo Tales

The cute little Chocobo has really warked his way into the spotlight: after Final Fantasy Fables: Chocobo Tales on the DS, Square Enix was inspired to revive the Chocobo’s Dungeon series on Wii … and then, this summer, Square Enix announced one of each for the DS, as a follow-up to the success of Chocobo Tales. That’s one busy little bird.

New details and screenshots are available at last on Chocobo’s foray into the land of Final Fantasy Fables. Chocobo to Mahou no Ehon: Majiyo to Otome to Gojin no Yuusha (Chocobo and the Magic Storybook: The Witch, The Maiden, and the Five Heroes) follows the fat chocobo as he ventures, this time, into a story book drawn by Cid. Both of Square Enix’s new Chocobo games focus heavily on Cid, so we’re not surprised to see the franchise staple putting pen to page in this game. Players will tackle more than 40 mini-games when the title is released in Japan this December.

Source: DS Fan Boy

Sep
27th

Disgaea on Nintendo DS heading to Europe via Square Enix

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After taking control of Atlus’s release of Vanillaware’s PlayStation 2 game ‘Odin Sphere’ for the European market, Square Enix is at it once again, choosing this time to pick up Nippon Ichi Software’s Disgaea DS, which will be released in Spring 2009 across all PAL territories.

Simple yet highly addictive, Disgaea DS is an updated portable version of the classic Strategy RPG Disgaea: Hour of Darkness, previously available on the PlayStation 2 and also remade for the PlayStation Portable. Since its release, Disgaea has won over a loyal following of fans that have grown to love the quirky humour and deep, long-lasting challenge. Now Nintendo DS fans will finally be able to get a piece of the action.

Disgaea DS does not just let you take the Disgaea madness on the road, but introduces exciting innovations such as the new duel system multiplayer, complete with masses of customisable rules and game options. You’ll also be able to connect to your friend’s Nintendo DS to swap and share items, take your battles to a new strategic level with Geo Cubes and there’s an added exclusive new story mode dedicated to Etna and her quest to become Beauty Queen Ultimate Overlord.

“I am delighted that we are able to bring Disgaea DS to players in Europe and PAL territories. Nippon Ichi has created a game perfectly suited for portable play that will entertain and challenge in equal measure.”
- John Yamamoto, president and chief executive officer of Square Enix Ltd.

Story
The Netherworld: a place darker than a pitch-black cave, located deeper than the depths of the seas. It is a cursed land where evil reigns and foul beings dwell. Nobody knows its whereabouts, but everybody fears its existence. The story takes place two years after the death of King Krichevskoy, the ruler of the Netherworld. His son Laharl slept for two full years, unaware of his father’s death, while demons fought for supremacy over the Netherworld. With the help of his vassal Etna and her underlings, the egocentric, megalomaniac Prince Laharl fights his way to become the next king.

Features

  • Discover who is the best strategist with the all-new duel system for multiplayer battles;
  • Multi Customisation lets you customise the multiplayer mode, with changes to game rules, field and win/loss conditions and much more;
  • Geo Cubes. These cubes have very special effects and are dealt equally to each player, use them carefully as they can both delight and infuriate;
  • Shop and Share with Wireless Communication Mode, trade with friends and share your item data;
  • Exclusive New Story. A dedicated story for Etna and an all-new ending if you defeat this mode;
  • Guest Appearances: you never know who you’ll run into next with hidden characters waiting to be unlocked.

I personally never enjoyed Disgaea or any other games that are of this type, but because it is on the Nintendo DS, maybe I will give it a go and see if it is any good. Stay tuned for more.

Source: Nintendic

Sep
25th

Level-5 announces new horror RPG, Ushiro

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Level-5, developers of “Jeanne d’arc” on PSP, have just announced a new horror-themed RPG called “Ushiro”. Players will take on the role of a death god “shinigami” to help people fulfill their wishes, and fight monsters along the way. It’s scheduled for a release next year. Check out a scan here

Source: PSP Fanboy

Sep
23rd

Final Fantasy XIII For PS3 Won’t Be ‘Generic’ Due To 360 Version

We thought this had been cleared up, but it appears Final Fantasy XIII producer Yoshinori Kitase may still be getting some heat over the decision to bring the big-budget RPG to the Xbox 360. Kitase told GameSpot early last month that the 360 version wouldn’t go into full production until the PS3 one was complete and burned to Blu-ray. He also wanted to calm fears that the already long wait for FFXIII will be even longer, now that it’s coming to Microsoft’s console.

Furthermore, Kitase wants to set aside any fears that the PS3 version will suffer in an attempt to fit onto an Xbox 360 DVD.

“The PS3 version is what is in development right now and the team is looking to specialize it for the PS3 so that the game is maximized,” Kitase said in a OPM Australia interview. “And then they will port it over to the 360 and fully utilise the capabilities of that console.”

Funny, we actually thought it was the other way around, as PlayStation 3 games have been somewhat lagging behind their 360 counterparts as development teams come to term with its oddball architecture. Fortunately, most of that seems to be behind us PS3 owners. If Square Enix is really pulling off FFXIII’s graphics on the PS3, we’re not too worried about it.

Source: Kotaku

Sep
19th

Blue Dragon Plus Comes to DS in March 2009

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Ignition Entertainment announced today that it is releasing Blue Dragon Plus, a Nintendo DS entry in Mistwalker’s Blue Dragon (X360) series, in North America and Europe in March 2009.

Directed by Final Fantasy creator Hironobu Sakaguchi, Blue Dragon Plus features character designs by Dragon Ball creator Akira Toriyama, and a soundtrack by famed composer Nobuo Uematsu. The game, which takes place one year after the conclusion of the Xbox 360 original, recently released in Japan to high marks in gaming magazine Famitsu.

Developed by AQ Interactive, makers of Bullet Witch and Driver: Parallel Lines, the DS title promises 30 hours of gameplay and one hour of dual-screen full-motion-video cutscenes. Ignition’s press release promises “Exciting RPG Elements Such As Item Collection, Character Progression and Robot Customizations” in addition to a real-time battle system like the first.

Source: Shack News

Sep
13th

Eternal Sonata PS3 Quietly Secures October 21 Release Date

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Hey, is October big enough for you yet? No? Want another title that could be well worth playing? Then welcome the PS3 version of Eternal Sonata.

According to Kotaku, the anticipated RPG silently acquired a release date of October 21, and this is good news for all role-playing fans. It’s a much-updated version of the game Xbox 360 owners saw a while back, and for those seeking their first PS3 RPG, Sonata should be a solid choice. There’s going to be new characters, a bunch of extra cut-scenes, new outfits, and more, and the premise of the game is also unique and intriguing. While the 360 continues to horde many of the RPGs this generation, the PS3 is slowly but surely starting to churn a few out. Disgaea 3 - while technically a strategy/RPG - is already out, and we can all look forward to a few more, including the still-exclusive Final Fantasy Versus XIII. Japanese RPGs are taking a backseat to Western-developed RPGs this generation (at least, that’s how it seems so far), but provided the fans still get quality titles, is this really a problem?

We’re hoping Eternal Sonata turns out to be a worthy holiday purchase for many, and it starts a mini-avalanche of PS3 RPGs. No, really…we can always hope for a mini-mini-mini-avalanche, right? Come on, pray with me.

Source: PSX Extreme

Sep
11th

New Phantasy Star Coming to DS in Japan

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Sega will follow up its successful PSP action RPG Phantasy Star Portable (pictured) with a new entry in the series on the Nintendo DS. According to this week’s Famitsu, Phantasy Star Zero will be a brand new title in the Phantasy Star Online series of action-oriented RPGs.

Character designs are by Toshiyuki Kuboka — the man behind the designs of The Idolmaster, so expect DS-like cute — with a scenario by mystery novel writer Teru Arai and Toru Shiwasu, who worked on the original PSO’s online quests.

The game will feature multiplayer play over Nintendo Wi-Fi Connection, and include a chat system that works like PictoChat, by sending written or sketched messages.

Source: Wired Blog

Sep
7th

Square Enix?s 2008 Xbox 360 RPG round-up

While it must be admitted that Square Enix has not shown much love to the Xbox 360 by way of role-playing games aside from the MMORPG series Final Fantasy XI, Fall and Winter 2008 will bring a much needed end to the drought.

It?s refreshing to know that there is still potential for the Xbox 360 to continue to grow and diversify its library among an overwhelming sea of first-person shooters. If companies continue to develop Xbox 360-exclusive role-playing games, it may just force me to reconsider dusting off my Xbox 360 and placing more faith in its controversial hardware. The development of more role-playing games may even hold the potential to boost Xbox 360 sales as its finally beginning to seriously reach out to this vast group of gamers.

Released exclusively for the Xbox 360 on September 2, 2008, Infinite Undiscovery is Square Enix?s ambitious attempt to revolutionize the future of RPG game play elements as we now know it. The plot unfolds around a young flute player named Capell, who happens upon a case of mistaken identity that initially lands him in prison by the Order of Chains. The conflict escalates to sever the chans othat bind the moon to his world by revolting against the wicked Order of Chains who presently hold control over the lands.

Infinite Undiscovery envelops players into a completely real-time world where encounters can occur unexpectedly and at anytime, even while sifting through an inventory menu. All decisions that players make throughout the game promise to have rippling effects influencing the course of future occurrences. This game transitions between night and day about every 10 minutes and players must use this element in order to effectively progress through the game (i.e. successfully infiltrating enemy stations under the cover of night makes a lot more sense than the brightness of day)

Alongside the constant transition of day to night, Infinite Undiscovery?s actual environment promises to play an integral part in a player?s strategy. While this game boasts a cast of up to 18 characters, actual battle parties consist of up to 4 characters at one time. Players will directly control the main character Capell while leaving the remaining 3 characters to the mercy of the intelligence of the in-game AI.

A month later, The Last Remnant will hit North American markets on November 20, 2008. While The Last Remnant does not share the common trait of exclusivity as the aforementioned game, it will be released on the Xbox 360 first while its Playstation 3 and Windows versions have yet to receive a release date. The Last Remnant takes place in a world chock full of interesting and distinct humanoid races including fish-like people, small reptilians, rabbit-like creature and felines with four arms. The story revolves around ?Remnants? which are enigmatic and highly sought after ancient artifacts that posses immense magical powers.

The hero of this story is an 18-year-old swordsman, Rush Sykes, who is attempting to rescue his kidnapped sister from a mysterious man. Rush soon becomes engulfed in a global conflict involving the Remnants. The full cast of characters remains ambiguous even now, but is seems as though the full party of playable characters will number at approximately 10.

The Last Remnant will feature a new battle system labeled ?Turn-burst?, which is a command-based system consisting of symbol encounters meaning that there are no random encounters. There will be Quick-Time events (a la Shenmue and Resident Evil 4) where players must quickly enter a series of button combinations with precise timing in order to succeed. Thrust into massive battles of up to 70 enemies at once, players will fight alongside a ?Union”composed of several soldiers with varying skills, including morale.

Saving the best for last, Final Fantasy XIII will be released sometime Winter 2008 with a rumored expectant date of December 13, 2008. Final Fantasy XIII is the flagship title of the Fabula Nova Crystallis Final Fantasy XIII collection that consists of additionally two other titles: Agito and Versus. However, Final Fantasy XIII will be the only title in the collection that will be available for both the Xbox 360 and Playstation 3.

The plot of the latest installment to Square Enix?s most epitomized series will unveil itself in a floating paradise known as Cocoon whose sustinence is controlled by a Crystal. The main antagonistic group of this story is known as Pulse and much remains a mystery except that Cocoon?s Holy Government quarantines anyone associated with its influence and ultimately banishes them from the city. A lone woman, named Lightning, has been chosen by the Crystals to supposedly institute the destruction of the world.

The battle system will be mainly comprised of a tweaked Active Time Battle (ATB) and a new Overlock mode where players may induce a slow-motion affects everyone save the player (think Max Payne or the Matrix). Players can string together actions in order to multiply the damage dealt to enemies but, should the ATB bar reach zero, players will be forced to wait until it replenishes before making any further moves. Additionally, a map will be stationed at the upper left-hand corner of the battle screen to provide information to players about the range of influence of fighting during battles.

Beast summoning will be making a return to this latest installment to the Final Fantasy series and will be usable both in and out of battle. Confirmed summonable beasts include Ifrit, Siren, Carbuncle, and Shiva. In regards to online details, Final Fantasy XIII is meant to remain a traditional offline experience but will have a special, yet-to-be-announced online feature.

Source: Gamer Tell

Aug
20th

Title of Blog Post

Here’s good news for you Final Fantasy players out there: The demo version of RPG Final Fantasy XIII is said to be over 90 minutes long.

Japanese gamer bible Famitsu is reporting that the playable game preview included with the purchase of the Final Fantasy: Advent Children Complete DVD will last longer than the film. And the film is over two hours. Hence: Very long demo. Supposedly, the demo will cover the very beginning of FF XIII, so no spoilers, either.

The DVD is scheduled for a March of 2009 release in Japan, and will contain HD trailers of Final Fantasy Versus XIII and Final Fantasy Agito XIII, making them the first released trailers of the Fabula Nova Crystallis series. No word on a North American release yet.

Final Fantasy XIII is scheduled for some time in 2009 for the PS3, 360 and maybe PC.

Source: G4TV

Aug
19th

Chrono Trigger DS Remake Dated

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Publisher Square Enix has formally announced a release date for the DS edition of its celebrated SNES RPG classic Chrono Trigger, slated for release in America on November 28.

In addition to new dungeons built specifically for the game’s Nintendo DS appearance, Square Enix revealed that the game will include an Arena mode, which “adds exciting new dimensions” to the classic RPG. No further details were immediately available.

The company had previously revealed that Chrono Trigger DS would include some form of wireless multiplayer, though it is not yet clear whether the Arena mode will serve as the promised multiplayer component.

Source: Shack News